I think this game is one of the most realistic looking and graphically inciting game currently out there! especially for one of a theme park relating game as you don't see many of them! The creators of this have done an incredible job with the ambient sounds. I'm really looking forward to see how this develops and cannot wait to play it in its final state. I have been to Alton Towers too many times to count so from what i remember this is very accurate with the attention to detail. I like the controls for walking and switching between ride POV's. Keep up the amazing work look forward to see this develop!
I think this is awesome, the amount of work involved is massive. Great work guys, really look forward to seeing the next expansion. This can only get better (the whole park), actual people, more ambiance etc. It would be good to have real time live cameras of sections of the park built into this as you move around the park. So, much you could do with this. More support for the Steam controller would be handy, i find i can move the camera with the controller but cannot actually walk. However, the keyboard is great for switching between rides and different views. Will it be possible when riding the coasters to be able to move the view or is the developmental logistics to insane?
when moving my mouse the sensitivity is way too much. i move it slightly and it goes balistic. is there a way to change sensitivity because the way it is now makes me unable to play.
Hi there, we are sorry to hear you are having issues with mouse sensitivity, this isn’t an issue that has been reported to us before however we will look into it and if it is something that we can fix then we will include a fix for this in the next update
I have had a similar issue except when i turn my mouse sensitivity down it is fixed, but i noticed the mouse appears to stick to a grid, as if i had a low DPI mouse (i don't). it makes the game not feel smooth.
I found on loading into the scene that i had to click my screen to move the player camera, i know this is an easy fix.
When clicking in my main player camera went upside down, i have no idea how that happened.
Just a little feedback too, the bird sound effects are really good. But i feel like they would sound better if they dynamic in the scene than played by 2D. When going on rides it felt a little unrealistic to hear birds chirping.
Also i'm not sure if you're using actual endered scenes on the loading screens, if so it has a huge impact of performance when loading in. My advice would be to record the camera like how they change already, but play it as video in engine. You'll still have the same result, just saves on performance, and for the people who have lower end rigs.
Hi, what issues are you having with the download? This file is now hosted on the itch.io servers so not quite sure, ahve you downloaded the itch app and tried downloading it that way?
Amazing game so far, Only X sector bus the world is beautiful. The rides are detailed to the max so as the audio, 5/5 so far from me. Cant wait for future releases.
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I think this game is one of the most realistic looking and graphically inciting game currently out there! especially for one of a theme park relating game as you don't see many of them! The creators of this have done an incredible job with the ambient sounds. I'm really looking forward to see how this develops and cannot wait to play it in its final state. I have been to Alton Towers too many times to count so from what i remember this is very accurate with the attention to detail. I like the controls for walking and switching between ride POV's. Keep up the amazing work look forward to see this develop!
I think this is awesome, the amount of work involved is massive. Great work guys, really look forward to seeing the next expansion. This can only get better (the whole park), actual people, more ambiance etc. It would be good to have real time live cameras of sections of the park built into this as you move around the park. So, much you could do with this. More support for the Steam controller would be handy, i find i can move the camera with the controller but cannot actually walk. However, the keyboard is great for switching between rides and different views. Will it be possible when riding the coasters to be able to move the view or is the developmental logistics to insane?
when moving my mouse the sensitivity is way too much. i move it slightly and it goes balistic. is there a way to change sensitivity because the way it is now makes me unable to play.
Hi there, we are sorry to hear you are having issues with mouse sensitivity, this isn’t an issue that has been reported to us before however we will look into it and if it is something that we can fix then we will include a fix for this in the next update
I have had a similar issue except when i turn my mouse sensitivity down it is fixed, but i noticed the mouse appears to stick to a grid, as if i had a low DPI mouse (i don't). it makes the game not feel smooth.
hha
Hi, found a few bugs.
I found on loading into the scene that i had to click my screen to move the player camera, i know this is an easy fix.
When clicking in my main player camera went upside down, i have no idea how that happened.
Just a little feedback too, the bird sound effects are really good. But i feel like they would sound better if they dynamic in the scene than played by 2D. When going on rides it felt a little unrealistic to hear birds chirping.
Also i'm not sure if you're using actual endered scenes on the loading screens, if so it has a huge impact of performance when loading in. My advice would be to record the camera like how they change already, but play it as video in engine. You'll still have the same result, just saves on performance, and for the people who have lower end rigs.
Great, job, great demo!
Hi there, thank you for your bug report, we do appreciate them as they help us ensure that we make Virtual Towers Online the best it can be.
Just a few answers with regards to your bugs,
The player camera issues have now been fixed so the player should work without clicking on the screen and losing upside down has also been fixed.
The birds at the time were a test and so will be getting redone (there is a lot of audio rework to do still but it’s at the bottom of our list)
The loading screen is actually a video we recorded that is played as a media player.
why wont this work, will not download on pc
Hi, what issues are you having with the download? This file is now hosted on the itch.io servers so not quite sure, ahve you downloaded the itch app and tried downloading it that way?
Amazing game so far, Only X sector bus the world is beautiful. The rides are detailed to the max so as the audio, 5/5 so far from me. Cant wait for future releases.
Thank you for your kind feedback we are glad you are enjoying X-Sector
How do i get the new update to be automatic when it is released? Real good job on this game by the way.
Hi if you have downloaded and installed VTO through the itch.io app then the agme will automatically update when we have released the new version
ok